Shade3D Help (Contents)

Tools Menu

Functions to create or edit objects are available from this menu. The Tools menu basically corresponds to the content of the Toolbox.
For details on each tool, see Toolbox.

Create CAD (Shade3D Professional)
This menu contains the CAD creation tools, as found in the Toolbox when CAD mode is selected. See also Creating NURBS Objects.
Modify CAD (Shade3D Professional)
This menu contains the CAD modify tools, as found in the Toolbox when CAD mode is selected. See also Editing NURBS Objects.
Create
Contains tools used to create objects. The menu options are the same as the Object group in the Create tab of the Toolbox.
Part
Contains tools used to create parts, curved surface parts, and various joints. The menu options are the same as the Part tab in the Toolbox.
Solid
Contains tools used to create solid objects.Use these in the Figure Window to make 3D objects out of 2D objects. The menu options are the same as the Solid group of the Create tab in the Toolbox or the Solid group displayed by clicking the Tools button in the Modify tab.
Move
Contains tools used to move objects.Use these in the Figure Window to move objects.The menu options are the same as that displayed by clicking the Move button of the Move/Copy group in the Create tab of the Toolbox.
Copy
Contains tools used to copy objects. Use this like the Move tools to copy objects. The menu options are the same as those displayed by clicking the Copy button of the Move/Copy group in the Create tab of the Toolbox.
Repeat
Used to repeat an operation performed last using the Move/Copy tool the number of times specified. This is the same as clicking the Repeat button in the Control Bar.
Modify Surface
Contains tools used to edit line objects.

See also Toolbox: Surface Tools

Modify Mesh
Contains tools used to edit polygon meshes.

See also Toolbox: Mesh Tools

Modify Tools
Contains tools used for editing various kinds of shapes.

See also Toolbox: Shared Tools

UV
Contains tools used for manipulating UV maps.
Make UVs
Performs UV unwrapping.
Unweld UVs
When selected, vertices can be moved together during UV editing.
Pin
Memorizes the selected vertices as pins.
Unpin
Clears the pin information from the selected vertices.
Select All Pins
Selects all the UV pins.
Append New UV layer
Adds a new UV layer.
Duplicate UV Layer
Creates a copy of the current UV layer.
Clear UVs
Removes all the UVs from the current UV layer.
Remove UV Layer
Removes the current UV layer.
Manage UV Layers...
Opens a dialog in which you can manage the UV layers.
Show Face Group UVs
Hides everything in the UV mesh except the selected Face Group.
Save UVs Into Image
Saves the UVs as a raster image file.
Convert
Contains tools used to convert objects. The menu options are the same as those available from the Tool Parameters Window.
Custom Attributes
If plugins with custom information are installed, the custom information is displayed. This is the equivalent of the Attributes pop-up menu in the Browser.
Finish
Finalizes an operation.Select this to finish entering line objects, or to exit the Modify Mode. This is equivalent to clicking the Apply button in the Tool Parameters Window.
Continuous Mode
Enables you to continuously use the selected tool. Continuous Mode makes it easy to create multiple objects or morph an object several times in succession, without needing to select the tool again. This is equivalent to clicking the Repeat button in the Control Bar.
Mark Seams
Used to memorize information about line objects or control points, which are then used to perform various operations. The menu options are the same as the Memory tools in the Tool Parameters Window.
Plugin
Default plugin settings can be specified here.

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