Shade3D Help (Contents)

The Image Window Interface

Select View > Image Window to open the Image Window.

Image Window (100%)

Rendering History is available in Shade3D Professional.

Show/Hide Rendering Settings
This button is used to show or hide the Rendering Settings, where you can specify how the scene will be rendered.

See also Rendering Settings

Render
Click this button to begin rendering using the current settings.
Stop
Click this button to pause the rendering process.
Resume
Click this button after rendering has been stopped to resume the rendering process.

Important If the rendering settings are changed after rendering is stopped and then rendering is subsequently resumed, the final rendered image may not be accurate.

Selection Only
Only the currently selected objects are rendered.
Active Viewport
The currently active (selected) viewport is rendered.
Area Rendering
Turn this checkbox on to display a rectangular frame. You can move and resize it to specify the area of the image you wish to render. Choose Select All from the Edit pop-up menu to turn off Area Rendering.
Edit
This menu allows you to cut, copy, and clear the image currently in the Image Window. Select All returns the range of the area rendering to its initial status.
In addition, Shade3D Standard and Professional display any available plugin features.
Save
Saves the current image. The following image formats can be saved:
  • Targa file (.tga)
  • Bitmap file (.bmp)
  • JPEG file (.jpg)
  • GIF file (.gif)
  • TIFF file (.tif)
  • PNG file (.png)
  • OpenEXR (.exr)
  • HDR file (.hdr)
  • MPO file (.mpo)
  • PFM file (.pfm)
  • Flash file (.swf)
  • Photoshop file (.psd) (Standard version or later)
Merge...
Click this button to display the dialog in which you can select a file to be merged. The selected image will be merged with the background of the image currently in the Image Window. The Merge button provides the same function as a backdrop set from the Image tab of Rendering Settings.
Rendering Time
The elapsed time used to render the image is displayed here. Click the button to the right of the time to select hour:minute:seconds or seconds format.
Width
Specifies the width of the rendered image in pixels.
Height
Specifies the height of the rendered image in pixels.
Keep Aspect Ratio Button
When you turn on this button and change the width or height of the image, the opposite numerical value is automatically changed to the one that retains the current proportion.
Scale (-, +) Buttons, Pop-up Menu
These functions change the display zoom rate of the rendering image on the Image Window.
Click the - button to zoom out the image.
Click the + button to zoom in the image.
Clicking [V] will allow you to set a specific zoom setting of the displayed image.
Channel Pop-up Menu
This menu allows you to display channel information of the image. Select RGB, RGBA, Alpha Channel, or pass whose retention is set by multipass rendering.
Stereo Camera Pop-up Menu
This allows you to change the stereo rendering method. Once you perform rendering with the stereo function, you can change the method without re-rendering.
Show/Hide Rendering History
This shows or hides the Rendering History. Rendering History is available in Shade3D Professional.

 

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