Shade3D Help (Contents)

Boolean Rendering

Composite objects can be created easily by combining several simple solid bodies.

Generation of a composite object by combining solid bodies is called a Boolean operation. In general, there are three types of Boolean operations: sum, difference, and product. A solid body is an object with a clearly defined inside and outside. In Shade3D, closed objects are used as solid bodies. Spheres, extruded solids, revolved solids, curved surfaces with a lattice structure between closed line, and polygon meshes are types of closed objects.

In Shade3D it is also possible to apply the result of Boolean operations in the rendered image only, without applying it to the objects themselves. This is called "Boolean rendering."

Note To apply a Boolean operation to objects in the scene, from the Toolbox select Modify > Tools > Boolean Operation.


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