Shade3D Help (Contents)

Context Menus

A context menu can be displayed by clicking the right mouse button (Win), or by clicking the mouse button while holding down the Control key (Mac OS).

The context menu displays frequently-used items for each window, facilitating quick access to those items.

This chapter describes the context menus displayed in each window.

Browser Context Menu

The context menu for the Browser is related to managing objects, similar to that of the Edit menu.

Cut - Delete
These items are the same as those in the Edit menu.
Part
Equivalent to selecting Part from the part tool of the Toolbox or from the Part submenu of the Tools menu. It creates a new part.
New Part with Selected Shapes
Creates a new part containing the currently selected shapes.
Curved Surface
Creates a new curved surface. This is equivalent to selecting Curved Surface from the part tool of the Toolbox or from the Part submenu of the Tools menu.
Curved Surface with Selected Lines
Creates a new curved surface containing the currently selected line objects.
Object Info
Opens the Object Info Window. This is equivalent to selecting View > Object Info.
Name...
Equivalent to double-clicking a shape or part in the Browser. The Name dialog appears, allowing you to edit the name of the currently selected shape or part.
Switch
Equivalent to selecting Switch from the modify tool of the Toolbox or from the Modify submenu of the Tools menu.
Reset Joint
The selected joint is reset to its original state.
Reset All Joints
All joints in the scene are reset.
Delete All Unused Images
Deletes all images that are not actually being used in the scene.
Marker
Highlights the name of the selected shape in the chosen color. There are 30 available colors, including red, orange, yellow, green, blue, and purple.

Image Window Context Menu

The Image Window's context menu contains the same commands as the buttons in the Image Window, such as Render.

Picture Box Context Menu

The picture box context menu has options for handling images and movie data. The items displayed are the same as menus displayed by clicking the Edit image button in the picture box.

Images
If there are already images in the scene, this becomes the Images submenu and displays a list of all images in the scene that can be readily used.
Cut - Delete
These items have the same functions as those in the Edit menu and handle images and movies loaded in the picture box.
Load...
Loads the specified image or movie into the picture box. Movies in the QuickTime or AVI formats can also be loaded.
Save...
Saves the currently loaded image as another image file.
Set Crop Area...
Opens the Set Crop Area dialog, where you can set the scope of the loaded image.
Open
Opens the currently loaded external reference data with the associated application.
Edit Image...
Opens the Image Correction window, where you can apply various filters to the currently loaded image.
Convert to Normal Map...
Creates a normal map from the image in the Image Correction window.

Note In addition to the above menu items, in Shade3D Standard and Professional plugin options will be available. These options allow plugin features to be applied to the image.

Control Bar Context Menu

The context menu displayed over the Control Bar has options for showing or hiding each of the Control Bar buttons, and for changing their display format.

Figure Window Context Menu

The Figure Window context menu is also called the Smart Menu, whose items vary depending on the currently selected shape and Figure Window Editing Mode.

See also Smart Menu

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