Shade3D Help (Contents)

Filleting the Edges of a Surface

Use the Fillet tool to fillet (round) the selected edges of a surface. The size of the fillet can be specified by the radius of a circle, or by the distance from the edge.

Basic Standard Professional
- - O

Usage

  1. In Modify Mode, select the edges of the surface you wish to fillet.
  2. In CAD Mode, select Fillet from the Toolbox's CAD editing tools.
  3. In the Tool Parameters, enter a value for the size of the fillet, and select either Radius (to specify the size using the radius of an inscribed circle) or Distance (to specify the size using the distance from the edge). See below diagram.
  4. A fillet of the specified size is added to each of the selected edges

Tool Parameters

Size
The amount of rounding. Depending on the selected Fillet Type, the value specified here will be either the radius or distance from the edge.
Fillet Type
Radius
This option uses the radius of a circle inscribed in the curve to specify the size of the fillet. (See above diagram.)
Distance
This option uses the distance from the selected edge to determine where the fillet starts. (See above diagram.)
Finalize Fillet
Converts all fillets on the selected surface to actual geometry. The fillets will no longer be editable afterwards.
Remove Fillet
Removes the edge's rounding, creating a sharp angle between surfaces.

Note Available in Shade3D Professional.


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