Shade3D Help (Contents)

More Formats Supported for OBJ Converter

Importing and exporting of vertex color is now supported.

Caution When importing from or exporting to OBJ, editing and baking vertex color per vertex (in "Vertex" mode) is recommended. Per-face vertex color can produce undesirable results, such as fuzzy boundaries. With OBJ, vertex color cannot create sharp colors per face.

Basic Standard Professional
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Differences from Previous Versions of Shade

OBJ Importer

The Vertex Color checkbox has been added. When selected, vertex color information is imported.

OBJ Exporter

The Vertex Color checkbox has been added. When selected, vertex color is exported in the format specified by the below Vertex Color Compatibility settings.

A radio button has been added for specifying the format in which to export vertex color. The Default setting assigns vertex color data to the XYZ coordinates. The ZBrush/3D-Coat/xNormal setting assigns the vertex color data in comment format.

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