Used for operations relating to the animation settings.
| xshade |
| ↑ |
| scene |
| ↑ |
| animation_settings |
| auto_scaling | Whether scaling is on or not |
| dropframe | Dropframe on/off |
| ending_frame | The ending frame |
| frame_rate | The frame rate |
| leading_frames | The number of leading frames |
| object_movie_mode | Object on/off |
| rows | The number of object rows |
| sound3d | 3D sound on/off |
| soundpreview | Sound preview on/off |
| starting_frame | The starting frame |
| step | The step number (int) |
| step_float | The step number (float) |
| timecode_mode | Whether the sequence value display is in timecode mode or not |
| trailing_frames | The number of trailing frames |
auto_scaling
Whether scaling is on or not.
Type :
bool
print xshade.scene().animation_settings.auto_scaling
dropframe
Dropframe on/off.
Type :
bool
print xshade.scene().animation_settings.dropframe
ending_frame
The ending frame.
Type :
int
Returns -1 before being set by the user
print xshade.scene().animation_settings.ending_frame
frame_rate
The frame rate.
Type :
int
print xshade.scene().animation_settings.frame_rate
leading_frames
The number of leading frames.
Type :
int
print xshade.scene().animation_settings.leading_frames
object_movie_mode
Object on/off.
Type :
bool
print xshade.scene().animation_settings.object_movie_mode
rows
The number of object rows.
Type :
int
print xshade.scene().animation_settings.rows
sound3d
3D sound on/off.
Type :
bool
print xshade.scene().animation_settings.sound3d
soundpreview
Sound preview on/off.
Type :
bool
print xshade.scene().animation_settings.soundpreview
starting_frame
The starting frame.
Type :
int
Returns -1 before being set by the user
print xshade.scene().animation_settings.starting_frame
step
The step number (int).
Type :
int
print xshade.scene().animation_settings.step
step_float
The step number (float).
Type :
float
print xshade.scene().animation_settings.step_float
timecode_mode
Whether the sequence value display is in timecode mode or not.
Type :
bool : True : timecode, False : frame
print xshade.scene().animation_settings.timecode_mode
trailing_frames
The number of trailing frames.
Type :
int
print xshade.scene().animation_settings.trailing_frames