Surface Quality
The quality of individual surfaces can be increased using the Quality slider. This quality is expressed as a ratio of Ray Tracing Quality. By raising the quality of individual surfaces as necessary rather than increasing Ray Tracing Quality in the Rendering Settings, rendering can be done more efficiently.
Settings Affected by Surface Quality
Parameter | Ray Tracing | Path Tracing |
---|---|---|
Surface: Roughness | X | O |
Surface: Volume Rendering Subsurface Scattering |
O | O |
Surface: Aberration (when Use Aberration Wavelength is selected) |
X | O |
Anti-aliasing | X | O |
Depth of Field | X | O |
Motion Blur | X | O |
Soft Shadows (shadows that fall on an object) | O | O |
Global Illumination Path Tracing | O | O |
Note The quality is expressed as a ratio of the ray tracing quality in the Rendering Settings.