Shade3D Help (Contents)

Using Object Snap

To turn on Object Snap, select the Object Snap button from the Control Bar, or from the main menu select Figure > Snap > Object Snap.

(If the Object Snap button is not visible on the Control Bar, right-click an open space on the Control Bar and select Snap/Measure from the context menu.)

The 3D cursor will snap to any element that has been enabled in the Snap Settings window.

Origin

Axis

Cursor Position and Axes

Construction Lines

Intersection

Control Points

Edges

Mid Point

Faces

Operations that Support Object Snap

Object snap can be used with the following operations:

Create

Object snap can be used when creating the following objects, found in the Create tab of the Toolbox or the Tools > Create submenu.

Closed and Open Lines
Rectangle, Disk, Sphere, Point Light, Distribution Light, Spotlight, Camera, Sound, Translate, Rotate, Scale, Uniscale, Ball Joint

Move/Copy

Object snap can be used with the following tools in the Move and Copy groups on the Toolbox's Create tab.

All of these operations support object snap, both when setting the start point for a translation or revolution (done by clicking the mouse) and when dragging.

Revolved and Extruded Solids

Object snap can be used with the following operations when revolving or extruding a solid:

In Modify Mode

Object snap can be used with the following operations in Modify Mode:

Line objects (including rectangles)

Moving control points or tangent handles of a line object.

Disks and spheres

Moving control points.

Polygon meshes

Modifying vertices, edges, and faces.

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