Shade3D Help (Contents)

Object Snap Settings

The Snap Settings window opens by default when object snap is turned on. (To turn on Object Snap, click the Object Snap button on the Control Bar.) To open the Snap Settings window at any time, select View > Snap Settings from the main menu.

Selecting Figure > Snap > Object Snap or pressing Ctrl + U (Win) / Command + U (Mac) will also open the Snap Settings.


(Object Snap button)

Grid Snap Button
Toggles Grid Snap on or off.
Object Snap Button
Toggles Object Snap on or off.
Open Settings When Enabled
The Snap Settings window will open automatically when Object Snap is enabled. Deselect this option if you do not often need to change the snap types.
Snap Target Settings
Target
Displays the name of the object set using the Set Target button.
Set to Selection
Enables Object Snap for the selected object(s) only.
Clear
Clears the selected target for Object Snap.
If no object is targeted, Object Snap will be enabled for all objects in the scene.
Snap Types Settings
Origin
The 3D cursor will snap to the origin of the coordinate axes (0,0,0).
If Intersection is also enabled, the snap bubble will say "Intersection."
Axis
The 3D cursor will snap to the X, Y, and Z axes.
Cursor
The 3D cursor will snap to the last clicked cursor position and the X, Y, and Z axes of that point.
Construction Line
The 3D cursor will snap to construction lines.
Intersection
The 3D cursor will snap to intersections of two or more elements.
Line Object
When selected, Object Snap is enabled for line elements. To select which line elements are snapped to, use the nested checkboxes.
Control Point
The 3D cursor snaps to line control points.
Line
The 3D cursor will snap to line objects.
Midpoint
The 3D cursor snaps to the midpoint of line objects.
Polygon Mesh
When selected, Object Snap is enabled for polygon mesh elements. To select which mesh elements are snapped to, use the nested checkboxes.
Vertex
The 3D cursor snaps to polygon mesh vertices.
Edge
The 3D cursor snaps to polygon mesh edges.
Face
The 3D cursor snaps to polygon mesh faces.
Midpoint
The 3D cursor snaps to the midpoint of polygon mesh edges.
Construction Line Settings

Construction lines are temporary guides that can help to align objects. They can be added parallel to the XYZ axes, along the axes of the 3D cursor, or parallel to object geometry.

To add a construction line, first turn on Object Snap. When the cursor is snapped, showing a snap bubble, right-click and select Create Construction Line from the context menu. Removing construction lines can also be done from the context menu when a snap bubble is displayed.

Clear All Construction Lines
Clears all construction lines displayed in the Figure Window.

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