Shade3D Help (Contents)

VRML Export

Shade3D object data can be exported to VRML 2.0 format.

VRML Export Settings

Select File > Export > VRML 2.0...(Legacy) to open the VRML Export Settings.

Reduce File Size
Reduces the file size when saving a file.
Picture Mapping
The picture mapping set in the Surface Window is converted to an image and exported.
Transparency
Transparency is set when this is on. All objects are regarded to have transparency, except when the Transparency value in the Surface window is set to 0.0.

VRML Export Specifications

Shape

Shade3D Objects VRML Remarks
Closed line All object types are converted into polygon meshes The Hole check box in the Closed line Object Info dialog box is not supported.
Open line  
Revolved line  
Extruded line  
Disk  
Revolved disk  
Extruded disk  
Sphere  
Polygon mesh  
MetaMesh  
Boolean modeling Boolean rendering is not supported.

Surface

Shade3D Surface Attributes VRML Materials
Diffuse Color diffuse
Color and value of Specular 1 shininess
Size of Specular 1 reflection
Glow Color and Value emission
Transparency transparency

Mapping

The mapping image loaded in the Picture box of the Surface Window can be exported.

Other

Lights, joints and cameras are not supported.

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