Shade3D Help (Contents)

DirectX Export

DirectX Export exports shape data created by Shade3D into the DirectX format.

DirectX Export Options Dialog

This dialog box appears after you choose DirectX from Export under the File menu and name the file to export.

Choose a subdivision level for the polygons from No Subdivision / Coarse / Regular / Fine / Very Fine in the Surface Subdivision pull-down menu and click OK.

DirectX Export Specifications

Objects

Shade3D Objects DirectX Remarks
Closed line Exported while maintaining Shade3D's hierarchical structure The Hole check box in the Closed line Object Info dialog box is not supported.
Open lin  
Revolved line object The Closed line object check box and the Begin / End text boxes for revolution angles in the Revolved closed line Object Info dialog box are supported.
Extruded line object  
Disk  
Revolved disk The Closed line object check box and the Begin / End text boed for revolution angles in the Revolved disk Object Info dialog box are supported.
Extruded disk The Closed line object check box and the Begin / End text boed for revolution angles in the Revolved disk Object Info dialog box are supported.
Sphere  
Polygon mesh Rounded edges of polygon mesh objects are supported.
MetaMesh  
Boolean modeling Boolean rendering is also supported.

DirectX Export Limitations

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