Shade3D Help (Contents)

AI Denoiser(Intel® Open Image Denoise)

Basic Standard Professional
- O O

Equipped with a noise reduction library developed by Intel, Shade3D can efficiently remove high-frequency noise by processing with filters using AI deep learning.
High-quality, noise-free results can be easily obtained in a short time without the need for extreme settings.
It has the great effect on Global Illumination Path Tracing(without Irradiance Caching), Shadow Softness of light source, Area light, Line light, and Roughness of surface material.
It can be used in the Path Tracing method and GPU Ray Tracing method.

Note Available in Shade3D Standard and Professional.

Interface Figure Window > Options > Intel Open Image Denoise(available when Display Mode is set to GPU Ray Tracing)
Interface Rendering Settings > Basics > Intel Open Image Denoise(available when rendering method is set to GPU Ray Tracing or Path Tracing)


Figure Window

Intel Open Image Denoise
It would be available when Display Mode is set to GPU Ray Tracing.
Remove high-frequency noise by processing with filters using AI deep learning.
・Display in Figure Window.
On Off

Rendering Settings

Intel Open Image Denoise
It would be available when Rendering Method is set to GPU Ray Tracing or Path Tracing.
When on, high-frequency noise is removed by processing with filters using AI deep learning.
Rendering Image of GPU Ray Tracing with Denoiser Rendering Image of Path Tracing with Denoiser
When off, no noise reduction is performed.
Rendering Image of GPU Ray Tracing without Denoiser Rendering Image of Path Tracing without Denoiser

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