Double Sided and Single Sided Settings
Basic | Standard | Professional |
---|---|---|
O | O | O |
Double sided and single sided can be set for every surface material.
Interface Surface > Advanced... > Face Visibility
Surface > Advanced... > Face Visibility
Shade3D Material
PBR Material
- Inherit (Default)
- This is the conventional setting. It does not inherit from the surface material of superior part.
- Double Sided
- Set the surface material on double sides.
- Single Sided
- Set the surface material on single side.
- Effect in Ray Tracing
- Effect in Figure Window (Display Mode : Single Sided)
- Effect in Figure Window (Display Mode : Double Sided)
- Effect in Figure Window (Display Mode: Double Side (Color Back Faces))
- glTF Exporter
- The Single Sided and Double Sided settings will be reflected.
- The Inherit is treated as single sided.
Note For shadow, indirect light, the setting will be ignored. Light shadows from the backside will also be cast.