Shade3D Help (Contents)

Making a Shell

Use the Make Shell tool to add an open face and thickness to a closed NURBS surface, creating a hollow cavity.

Basic Standard Professional
- - O

Usage

  1. In Modify Mode, select one or more faces of a closed NURBS surface.
  2. In CAD Mode, select Make Shell from the Toolbox's CAD editing tools.
  3. In the Figure Window, click the patch that you wish to make the open face of the shell.
  4. Next, in the Tool Parameters, specify the distance to add to the surface when making it a shell.
  5. The open face and thickness are added to the surface.

Tool Parameters

Distance
The distance (length) of thickness to add to the surface to make it a shell.
Add to Inside
Adds thickness to the inner side of the object.
Finalize Shell
Applies the thickness and open face to the surface's geometry. The thickness and open face will no longer be editable afterwards.
Remove Shell
Deletes the thickness and encloses the face that was open.
Apply
Confirms the shell operation.
Cancel
Cancels making the shell.

Note Available in Shade3D Professional.


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