Shade3D Help (Contents)

FBX Export: Support for N-gons

When exporting to FBX format, n-gons (polygons with 5 or more sides) are now exported without subdividing into triangles and quads.

Basic Standard Professional
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Max Vertices in Face Pop-up Menu

In the FBX export dialog box, on the Geometry tab, select No Limit from the Max Vertices in Face pop-up menu to export n-gons without subdividing into triangles and quads.

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