Shade3D Help (Contents)

Bevel Round Option Added

The Round setting has been added to the Bevel Tool Parameters.

Basic Standard Professional
O O O

Usage

Select a polygon mesh edge, and in the Toolbox select Modify > Mesh > Bevel.


When the Round setting is selected, rounding is done the same way as in previous versions of Shade3D.

Deselecting Round when using Bevel will add only edges.

By using a subdivision of 1 and turning off Round, the mesh can be suitable for using OpenSubdiv corner radius.

Corner Radius

Rounding using Edge Sharpness

Beveling with Round on

Beveling with Round off, 1 subdivision

Bevel Tool Parameters

Divide Count
The number of subdivisions for rounding.
A value of 1 gives a round edge.
Round
Applies rounding to the object itself.
If unselected, only edges are added to the object.

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