skin bind

Bind information appended to a vertex.


xshade
shape
skin_bind

List of Properties

shape The joint object bound to the vertex
weight The weight of the bind appended to the vertex




Use this method to get the bind of vertices of the selected object, such as: xshade.scene().active_shape().vertex(0).skin.get_bind(0).

Property Details

shape

The joint object bound to the vertex.

  • Get
  • Set

Type :
  shape object

#Output the name of the joint object bound to polygon mesh vertex 0
print xshade.scene().active_shape().vertex(0).skin.get_bind(0).shape.name

weight

The weight of the bind appended to the vertex.

  • Get
  • Set

Type :
  float

#Output the weight bound at polygon mesh vertex 0
print xshade.scene().active_shape().vertex(0).skin.get_bind(0).weight