Bind information appended to a vertex.
xshade |
↑ |
shape |
↑ |
skin_bind |
shape | The joint object bound to the vertex |
weight | The weight of the bind appended to the vertex |
Use this method to get the bind of vertices of the selected object, such as: xshade.scene().active_shape().vertex(0).skin.get_bind(0).
shape
The joint object bound to the vertex.
Type :
shape object
#Output the name of the joint object bound to polygon mesh vertex 0
print xshade.scene().active_shape().vertex(0).skin.get_bind(0).shape.name
weight
The weight of the bind appended to the vertex.
Type :
float
#Output the weight bound at polygon mesh vertex 0
print xshade.scene().active_shape().vertex(0).skin.get_bind(0).weight