Used for rotator joint operations.
Interface for easily getting settings, retained as part of an object, from a plug-in or script.
xshade |
↑ |
shape |
↑ |
rotator_joint |
blend | Blend |
direction | Orientation |
flat | Flat |
limit | Limiter |
pivot | The pivot (center) coordinates |
range | Range on/off |
rotation | The rotation |
Used after getting an object with a method such as xshade.scene().active_shape().
blend
Blend.
Type :
float
print xshade.scene().active_shape().rotator_joint.blend
direction
Orientation.
Type :
float3
print xshade.scene().active_shape().rotator_joint.direction
flat
Flat.
Type :
bool : True : Flat, False : Hierarchical
print xshade.scene().active_shape().rotator_joint.flat
limit
Limiter (min and max value of joint).
Type :
float2
print xshade.scene().active_shape().rotator_joint.limit
pivot
The pivot (center) coordinates.
Type :
vec3
print xshade.scene().active_shape().rotator_joint.pivot
range
Range on/off.
Type :
bool
print xshade.scene().active_shape().rotator_joint.range
rotation
Rotation.
Type :
float
print xshade.scene().active_shape().rotator_joint.rotation